King Crimson Alternate Universe

= "I may take care so that this victory does not lead to future defeats." =

Appearance
King Crimson Alternate Universe is a humanoid Stand of a height and build like the user, however tends to seem somewhat bigger. Its body is roofed by a raised diagonal grid; save for its face, neck, shoulder guards, elbows, hands, abdomen, crotch, knees, and feet/footwear. Its eyes comprise of sharp orifices of a steep inward slant. The said second face on King Crimson Alternate Universe's forehead is called Epitaph and is usually duplicated within the same position on the user's forehead. Epitaph presents itself as a bump on the forehead that includes eyes and a mouth perpetually grinding its teeth in anger. Appropriate to its name, King Crimson Alternate Universe is represented all told media that includes it as being primarily red (crimson), with the shade of red variable from work to figure. It is also coloured black and grey in this game.

Moveset
[Passive A - Diminishing Composure]

All moves get a damage boost of 20% when the user is below 30% health. This does not apply to bleed damage.

[E - Weak Severing Chop]

King Crimson (AU) chops the opponent, causing them to get knocked back. This is a weaker version of the R move.

[R - Strong Severing Chop]

King Crimson (AU) chops the opponent, causing them to get knocked back. This is a stronger version of the E move.

[T - Future Sight]

King Crimson (AU) sees 5 seconds into the future, dodging all attacks that come their way.

[Y - Leg Chop]

King Crimson (AU) chops the opponent's leg, dealing good damage and causing them to get ragdolled.

[F - Time Elapse]

King Crimson (AU) erases time for a few seconds, making them invisible and invincible in that period of time.

[V - Time Erasure]

King Crimson (AU) erases 5 seconds of time, causing the user to teleport forwards

[X - Stand Block]

King Crimson (AU) blocks, reducing any incoming damage from enemy attacks.

[Z - Stand Propulsion]

King Crimson (AU) and the user jump high into the air.